AI Insights · Timothy · July 2022
Top 5 Superhero Games on Android in UAE - Q2 2022
Discover the performance trends of the top 5 superhero games on Android in the UAE during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the superhero game genre on Android in the United Arab Emirates saw notable performance metrics for the top 5 games. Here’s a breakdown based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, peaking at approximately $4K in late April before dropping to around $870 in early June, and then rising again to $4.3K by the end of June. Weekly downloads saw a mid-quarter spike, reaching 777 in mid-May, but generally hovered between 200 to 450 throughout the quarter. Active users showed an increase from 852 at the start of April to a peak of 1132 in late May, before stabilizing around 700 by the end of June.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a significant peak in revenue at $1.2K during late April but saw a decline to around $192 by the end of June. Downloads were relatively stable with a slight increase, peaking at 238 in late May. Active users remained over 650 for most of the quarter, with a slight rise to 809 in the last week of June.
Legendary: Game of Heroes from PerBlue Entertainment showed varied revenue trends, reaching around $879 in the last week of June. Active users saw a decline from 31 at the end of March to 10 by early May and did not show significant recovery through the rest of the quarter.
MARVEL Strike Force: Squad RPG by Scopely saw a peak in revenue at $727 in late June, with a notable increase in early June. Downloads spiked dramatically to 774 in late May and early June. Active users also saw a significant rise to 638 in early June, although it dropped to 228 by the end of the quarter.
MARVEL Future Fight by Netmarble had a steady revenue flow, peaking at $918 in late April, and maintaining around $242 by the end of June. Downloads saw an upward trend, reaching 422 in mid-June. Active users were consistently high, starting at 4506 at the end of March and slightly fluctuating around 4500 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.